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Devlog
UTAS KIT207 Portfolio
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Devlog
Self-Study Module 5
August 27, 2019
by
hlavell
The first image (with the monkey) was a Brackey's tutorial demonstrating how to bake lighting onto a Unity Scene. The scene utilized various lighting sources to show lighting from different locations...
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Self-Study Module 3
August 19, 2019
by
hlavell
This scene is a depiction of the snowy mountains of New Zealand that incorporates a Mona-esque building design. This exciting scene was created in Unity using Terrain Tools and ProBuilder. The texture...
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Week 4 - Tutorial 3
August 14, 2019
by
hlavell
This is a scene from the next up and coming extravaganza that is CubicSquaredGameDemoThing . The scene demonstrates the amazingly intelligent artificial intelligence using Unity's NavMesh. In the sce...
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Week 3 - Tutorial 2
August 06, 2019
by
hlavell
This week we were tasked with understanding how animations in Unity operated. We utilized three separate animations, idle, waving and walking. The model was create in Blender and imported into Unity...
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Self-Study Module 2
August 05, 2019
by
hlavell
These animations of my home-made model are used to "accurately" represent the walking, waving, and idle state for everyday humans. The model and animations were all made in the 3D modeling application...
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Week 2 - Tutorial 1
July 24, 2019
by
hlavell
This scene created in Unity shows the various models (Casino by me, carrot by some random guy online, and the barrel is a sample from a Brackeys tutorial) displaying their beauty within the orange pla...
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Self-Study Module 1
July 24, 2019
by
hlavell
The model shown is of the Wrest Point Casino located in Hobart, Tasmania. The Wrest Point Casino is one of the most recognizable features the city has to offer due to its overall unique design. As a t...
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