Self-Study Module 5


The first image (with the monkey) was a Brackey's tutorial demonstrating how to bake lighting onto a Unity Scene. The scene utilized various lighting sources to show lighting from different locations.

The second image is of a custom scene attempting to implement a similar lighting system from the aforementioned tutorial. For some odd reason the lighting would not correctly bake onto the scene. Initially the scene would not compile and would give me the following errors:


The only potential solution was to ProBuilderize my model, which resulted in the mesh clipping and an otherwise useless model in the Wrest Point Casino image. The model failed to cooperate with Unity. I believe this problem is to do with the way Unity imported the original Blender file, though I do not have a definite answer.

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